﻿using System;
using Assets.Scripts.GtsScripts;
using UnityEngine;

// Token: 0x020002DC RID: 732
public class MapSettings : MonoBehaviour
{
	// Token: 0x06001102 RID: 4354 RVA: 0x0007DDD8 File Offset: 0x0007BFD8
	private void Awake()
	{
		Giantess.MaxScale = this.maxGtsSize;
		ResizeCharacter.minSize = this.minPlayerSize;
		ResizeCharacter.maxSize = this.maxPlayerSize;
		GameController.startingSize = this.startingSize;
		GameController.maxSize = this.maxGtsSize;
		GameController.referenceScale = this.scale;
		GameController.IsMacroMap = this.macro;
		InterfaceControl.macroStartingScale = this.gtsStartingScale;
	}

	// Token: 0x0400165D RID: 5725
	public float maxGtsSize = 1000f;

	// Token: 0x0400165E RID: 5726
	public float gtsStartingScale = 1f;

	// Token: 0x0400165F RID: 5727
	public float maxPlayerSize = 1000f;

	// Token: 0x04001660 RID: 5728
	public float minPlayerSize = 0.001f;

	// Token: 0x04001661 RID: 5729
	public float scale = 10000f;

	// Token: 0x04001662 RID: 5730
	public float startingSize = 1f;

	// Token: 0x04001663 RID: 5731
	public bool macro;
}
